Objectives

  1. Structured drops apply formalized rigid formalized tactics: to learn practice coordinated maneuvers and team work
  2. Everyone who enters structured drop shall adhere to this plan.
  3. If a person is not interested in structure – they should use another drop ship.
  4. It is totally understandable that everyone wants run on their own to build up, test, or pug at some point just clear the channel and use another ship.
  5. This will take time to get right – there will be a lot of “learning” failures as we learn if this can work.
  6. Abandon the mindset that each map only has a few ideal spots to fight this is about using terrain and tactics to our advantage anyplace on map.
  7. More formations and “plays” will be added to the book after we learn to handle the basics.

We hold the line

  1. We call our drop lead the Conn.
  2. We call the assault lead the Zero (0)
  3. We avoid unnecessary talking, with the Conn directing, the zero prioritizing targets, and drop members warning of danger.
  4. We hold people accountable for understanding their roles..
  5. Good reporting is in terms of grid square location.  "Enemy Echo 7, 2 heavies, 1 assault" is great reporting. "I saw a dire wolf by the cave” is not.
  6. Stay out of assault firing line of view.
  7. Assaults always look downrange. They do not look back unless directed.  This is the Conn's responsiblity to ensure they do not attacked from the rear or sides.
  8. Assaults ignore artillery and airstrikes. Do not panic if smoke is dropped on your position, assaults have armor to absorb it.
  9. Conn directs the zero to setup via grid square and where to direct thier firepower via grid square. 
  10.  Conn use laser “pointer” liberally to help guide assault lance for set up.
  11. As this is a work in progress, all suggestions for improving tactics are welcome. Bring them up between matches.